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[EMULATOR] SmsGGOO version 2.0

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[EMULATOR] SmsGGOO version 2.0

Postby alekmaul on Thu Aug 20, 2009 6:07 am

Hi all, here is the new version of SmsGGOO, my native dingoo Sega Master System/Game Gear emulator.
Put smsGGOO.SIM in your GAME directory. Put your .SMS games where you want.
Choose A pour play SMS game or B to play Game Gear game regarding the rom.
Use "Interesting game" from Dingoo menu and choose your .SMS file, the emu will launch with the game ;)

What's new in this version :
V2.0 : 20/08/2009
# Compilation without s2d sdk
- Fantastic Dizzy Palette Bug fix
+ Add load/save state
+ Better sound
+ Better speed


You can see my webpage about it here : SmsGGOO For Dingoo. Also, the website is in French 8-)
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Download here : SmsGGOO Version 2.0
alekmaul
 
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Re: SmsGGOO version 2.0

Postby slick0n3 on Thu Aug 20, 2009 6:38 am

Wasn't a Game Gear/Master System kid (NES/SNES instead) but I'll give this a try. Always good to have more games on my dingoo. And NATIVE too!? That's just too awesome.
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Re: SmsGGOO version 2.0

Postby Schmidt-Dudley on Thu Aug 20, 2009 7:40 am

Soundimprovment is great. :-)
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Re: SmsGGOO version 2.0

Postby abeckstrom on Thu Aug 20, 2009 9:09 am

OK, I've got the smsGGOO.SIM in my GAME directory and I've got some SMS roms. I select the "Interesting Game" button and navigate to the folder with the SMS roms and it says "No File Found." What am I doing wrong?
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Re: SmsGGOO version 2.0

Postby Atrushan on Thu Aug 20, 2009 9:50 am

Without the SDK, how did you manage to develop it over the Native Firmware OS?
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Re: SmsGGOO version 2.0

Postby n00body on Thu Aug 20, 2009 11:01 am

Nice improvements from the previous version, thx.
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Re: SmsGGOO version 2.0

Postby Hellsing1 on Thu Aug 20, 2009 11:04 am

Hi

Very nice work - fast and smooth.
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Re: SmsGGOO version 2.0

Postby Shred on Thu Aug 20, 2009 12:58 pm

Thank you ever so much for your excellent work Alekmaul.

The v2.0 emu works great, my two problem games are now fixed ! They no longer show Japanese text anymore. (Wonderboy in Monsterland and Zillion) Thank you for this.

Any chance you will be working on the native PC Engine emulator now for the Dingoo? :)
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Re: SmsGGOO version 2.0

Postby MythomizeR on Thu Aug 20, 2009 1:51 pm

alekmaul wrote:SmsGGOO V2.0:
# Compilation without s2d sdk
- Fantastic Dizzy Palette Bug fix
+ Add load/save state
+ Better sound
+ Better speed

You Rocks!
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Re: SmsGGOO version 2.0

Postby Anemos on Thu Aug 20, 2009 3:47 pm

excellent work,thanks you! ;)
conflict with the MDfix (no-files)
but this is not problem of smsgoo,perhaps is bug of MD-fix..
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