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[EMULATOR] DOOEngine version 0.9b

Only for posting new releases of Dingoo OS based software.

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[EMULATOR] DOOEngine version 0.9b

Postby alekmaul on Sun Aug 30, 2009 5:32 pm

Hi all, here is a new emulator DOOEngine :P, my native dingoo PC Engine emulator.
Put DOOEngine.SIM in your GAME directory. Put your .PCE games where you want.
Use "Interesting game" from Dingoo menu and choose your .PCE file, the emu will launch with the game ;)

Warning, it's only a beta release (i will be very busy so i don't know when i will improve it) and some games hangs the Dingoo,
To help me to improve it, just tell me which games are not ok (name and CRC, you have the CRC in menu).

V0.9b : 30/08/2009
Initiale beta release

You can see my webpage about it here : DOOEngine For Dingoo. Also, the website is in French 8-)
Image

Download here : DOOEngine Version 0.9beta
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Re: [EMULATOR] DOOEngine version 0.9b

Postby Shred on Sun Aug 30, 2009 6:30 pm

Awesome news Alekmaul, thank you once again for your hard work. Much appreciated. :)

I will be testing and will list here some of the ones that don't work.

From Turbografx-16 Full Romset (No-Intro 20081109).

Air Zonk (USA) - CRC : 933D5BCC
Alien Crush (USA) - CRC : EA488494
Ballistix (USA) - CRC : 420FA189
Battle Royale (USA) - CRC : E70B01AF
Blazing Lazers (USA) - CRC : B4A1B0F6
Boxyboy (USA) - CRC : 605BE213
Break In (Japan) - CRC : C9D7426A
Burning Angels (Japan) - CRC : D233C05A (buggy / missing gfx)
Busou Keiji - Cyber Cross (Japan) - CRC : D0C250CA
Cadash (USA) - CRC : BB0B3AEF (main menu loads OK, game hangs with black screen upon starting)
Champion Wrestler (Japan) - CRC : 9EDC0AEA (very minor missing gfx)
Champions Forever (USA) - CRC : 15EE889A (hangs at loading credits)
Dai Senpu (Japan) - CRC : 9107BCC8 (messed up gfx)
Darkwing Duck (USA) - CRC : 4AC97606
Devil's Crush - Naxat Pinball (USA) - CRC : 157B4492
Die Hard (Japan) - CRC : 1B5B1CB1
Dragon Egg! (Japan) - CRC : 442405D5
Dragon Spirit (USA) - CRC : 086F148C
Energy (Japan) - CRC : CA68FF21 (hangs at logo)
Galaga '90 (USA) - CRC : 2909DEC6
Gunhed (Japan) - CRC : A17D4D7E
Gunhed - Hudson Gunhed Taikai (Japan) - CRC : 57F183AE
Impossamole (USA) - CRC : E2470F5F
Klax (USA) - CRC : 0F1B59B4
Magical Chase (USA) - CRC : 95CD2979 (loads but resets when trying to start game)
Neutopia (USA) - CRC : A9A94E1B
Ninja Ryuuken Den (Japan) - CRC : 67573BAC
Ninja Warriors, The (USA) - CRC : 96E0CD9D
Ordyne (USA) - CRC : E7BF2A74
Override (Japan) - CRC : B74EC562
P-47 - The Freedom Fighter (Japan) - CRC : 7632DB90 (missing gfx)
Pac-Land (USA) - Hard-Locks Dingoo, unable to obtain CRC.
Rock-On (Japan) - CRC : 2FD65312
SideArms - Hyper Dyne (USA) - CRC : D1993C9F
Son Son II (Japan) - CRC : D7921DF2
Space Invaders - Fukkatsu no Hi (Japan) - CRC : 99496DB3
Splatterhouse (Japan) - CRC : 6B319457
Streetfighter II - Champion Edition (Japan) - CRC : D15CB6BB
Talespin (USA) - CRC : BAE9CECC
Tenseiryuu - Saint Dragon (Japan) - 2E278CCB
Tiger Road (USA) - CRC : 985D492D (minor gfx glitch at top left of screen)
Zipang (Japan) - CRC : 67AAB7A1

Alekmaul, would it be possible to add Turbo-fire buttons to the emulator? The PC Engine only had 2 buttons, so the other 2 Dingoo face buttons could be used for auto-fire. There are quite a lot of shooter type games in the PC Engine library and it seems some of them don't have this function. (plus would help reduce wear and tear on the poor Dingoo :)
Last edited by Shred on Mon Aug 31, 2009 2:39 am, edited 4 times in total.
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Re: [EMULATOR] DOOEngine version 0.9b

Postby Hellsing1 on Sun Aug 30, 2009 6:33 pm

Hi

Great work! Some games with issues:

Outrun - crashes
Gunhed - Black screen
Blazing Lasers - Black screen
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Re: [EMULATOR] DOOEngine version 0.9b

Postby spn-x on Sun Aug 30, 2009 7:29 pm

PLS PLS PLS make a C64 emulator .... pls ...
But great work here !!!!!
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Re: [EMULATOR] DOOEngine version 0.9b

Postby MeneerJansen on Sun Aug 30, 2009 7:56 pm

The TurboGrafX (aka the PCEngine) was a great console, A whoooooole lotta games were made for it. Some I like the best are (I don't have my Dingoo yet...):
  • Galaga '90
  • Gate of thunder
  • Gradius
  • Demon Castle Dracula X: Rondo of blood
  • Darkwing Duck
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Re: [EMULATOR] DOOEngine version 0.9b

Postby Bingo83 on Sun Aug 30, 2009 7:58 pm

Sweet looking forward to playing Ninja Spirits
Image
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Re: [EMULATOR] DOOEngine version 0.9b

Postby MeneerJansen on Sun Aug 30, 2009 8:09 pm

BTW What is the name of that great looking flight simulator game in the first post of this topic? :?:

I want to play it!

[edit] Oh. Duh. I see it already: Afterburner II. :mrgreen:
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Re: [EMULATOR] DOOEngine version 0.9b

Postby nine10 on Sun Aug 30, 2009 8:44 pm

OMG !

Good job alekmaul, really thanks !!
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Re: [EMULATOR] DOOEngine version 0.9b

Postby alekmaul on Sun Aug 30, 2009 8:52 pm

Hellsing1 wrote:Hi

Great work! Some games with issues:

Outrun - crashes
Gunhed - Black screen
Blazing Lasers - Black screen


hum ... sorry about that but as i said Hellsings, please, tell me real name and CRC to know exactly what is your version (you can have crc on dooengine menu or if you compress the file with zip format, you have a column named crc).
I say that because i'm using a version of OutRun (JP version) that works (the sound is not ok but you can play the game).
Thanks for your tests.
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Re: [EMULATOR] DOOEngine version 0.9b

Postby CirothUngol on Sun Aug 30, 2009 9:40 pm

Hot Damn! This is the console emulator I've been waiting for! Oodles and oodles of great games came out on the TurboGrafx 16... especially shooters. R-Type, Darius, SplatterHouse, Keith Courage, The Bonk Series, Alien Crush, Devil's Crush, Lode Runner, Galaga '90, Cadesh, Salamander, J.J. & Jeff, Parodious Da!... the list is long and populated with some of the very best the 8bit/16bit consoles had to offer. Looking forward to playing with this one. Thanx again for another contribution to Dingux!
Odie, Odie, cha cha cha
Odie, Odie, cha cha cha
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